Unlock the Future

Build interactive worlds for playing, socializing and working.

Build interactive worlds for playing, socializing and working.

From multiplayer games, XR and metaverse concepts to hands-on learning

No prior knowledge of 3D game development and simulation required

Critical resource for metaverse brands, marketing and UGC content creators

  • E-BOOK

  • pHYSICAL bOOK

  • Beginner fRIENDLY

  • oNLINE tRAININGS

  • E-BOOK

  • pHYSICAL bOOK

  • Beginner fRIENDLY

  • oNLINE tRAININGS

Discover Your Path

This Course Is For Everyone

Whether you're a seasoned professional or a curious newcomer, 'Building Interactive Worlds' offers valuable insights for everyone.

  • Hobbyists

    Platforms like Fortnite and Roblox have democratized the creation of immersive experiences to play with friends or even as a source of income. This book assumes no prior knowledge and takes a step by step approach that world builders can use to elevate their experiences, build player engagement and explore monetization opportunities.

  • Educators

    The book is based on a cohesive curriculum that has been used for several years at CCA. Each chapter ends with exercises to prompt class discussions and collaborative projects. Through this companion website, educators can also gain access to additional class slides, evaluation rubric and Google Classroom template.

  • Designers

    Extend core design, research and UI/UX concepts into creating 3D immersive worlds. The book covers key building blocks such as environments, characters & game mechanics as well as advanced topics such as generative AI, governance and trust in the metaverse. A comprehensive index and "on topic" deep dives make this the perfect go to book for practitioners.

  • Hobbyists

    Platforms like Fortnite and Roblox have democratized the creation of immersive experiences to play with friends or even as a source of income. This book assumes no prior knowledge and takes a step by step approach that world builders can use to elevate their experiences, build player engagement and explore monetization opportunities.

  • Educators

    The book is based on a cohesive curriculum that has been used for several years at CCA. Each chapter ends with exercises to prompt class discussions and collaborative projects. Through this companion website, educators can also gain access to additional class slides, evaluation rubric and Google Classroom template.

  • Designers

    Extend core design, research and UI/UX concepts into creating 3D immersive worlds. The book covers key building blocks such as environments, characters & game mechanics as well as advanced topics such as generative AI, governance and trust in the metaverse. A comprehensive index and "on topic" deep dives make this the perfect go to book for practitioners.

No prior experience required.
Just a passion for innovation and exploration.

Course Fee

🔥 eXCLUSIVE

Free Access

Full access to all course materials

Routine updates to course module

Access to our exclusive Discord community

Special pricing on future future paid courses

UATC Gold Tier Badge

Meet Your Trainers

Gold Tier Unreal Engine Training Center

Green Rain is a leading creative technology studio and training center in Mumbai, India. As India’s first Unreal Engine Training Partner To Receive Gold Tier Certification, we specialize in immersive technology and 3D content creation.

Green Rain's mission is to blur the lines between the real and virtual worlds through high-quality execution and innovative problem-solving.

Green Rain Studios Logo

Course Fee

🔥 eXCLUSIVE

Free Access

Full access to all course materials

Routine updates to course module

Access to our exclusive Discord community

Special pricing on future future paid courses

UATC Gold Tier Badge

Meet Your Trainers

Gold Tier Unreal Engine Training Center

Green Rain is a leading creative technology studio and training center in Mumbai, India. As India’s first Unreal Engine Training Partner To Receive Gold Tier Certification, we specialize in immersive technology and 3D content creation.

Green Rain's mission is to blur the lines between the real and virtual worlds through high-quality execution and innovative problem-solving.

Green Rain Studios Logo

Course Fee

🔥 eXCLUSIVE

Free Access

Full access to all course materials

Routine updates to course module

Access to our exclusive Discord community

Special pricing on future future paid courses

UATC Gold Tier Badge

Meet Your Trainers

Gold Tier Unreal Engine Training Center

Green Rain is a leading creative technology studio and training center in Mumbai, India. As India’s first Unreal Engine Training Partner To Receive Gold Tier Certification, we specialize in immersive technology and 3D content creation.

Green Rain's mission is to blur the lines between the real and virtual worlds through high-quality execution and innovative problem-solving.

Green Rain Studios Logo

Testimonials

Hear From The Industry Experts

  • "Learning so much about 3D and immersive."

    The amazing class that Apurva has been teaching at CCA in our BFA IXD program is now a book! I'm reading it now and learning so much about 3D and immersive.

    Erin Malone

    Chair IXD BFA Program, California College of the Arts

  • "This is going to change everything."

    The metaverse is going to change everything, the way we perceive the world around us, how we play, work and communicate. Just as the internet 30 years ago forced us to rethink the design of everything, the metaverse with its new opportunities but also its new set of constraints will push us once again to redesign, rebuild everything that surrounds us. Apurva and Neil have amazing insight on how technology changed design thinking and how it will need to be renewed all over again. Pragmatic futurism at its best.

    QUENTIN STAES-POLET

    CEO, FRVR Games

  • "I'd recommend grabbing a copy."

    My good friend Apurva Shah and Neil Blevins both have been contributors as teachers and entrepreneurs for decades in the industry.

    I just picked up their new book. I’d recommend going to Amazon and grabbing a copy. Digital and paper.

    Rahul Thakkar

    President, Bohemia Interactive Simulations

  • "Learning so much about 3D and immersive."

    The amazing class that Apurva has been teaching at CCA in our BFA IXD program is now a book! I'm reading it now and learning so much about 3D and immersive.

    Erin Malone

    Chair IXD BFA Program, California College of the Arts

  • "This is going to change everything."

    The metaverse is going to change everything, the way we perceive the world around us, how we play, work and communicate. Just as the internet 30 years ago forced us to rethink the design of everything, the metaverse with its new opportunities but also its new set of constraints will push us once again to redesign, rebuild everything that surrounds us. Apurva and Neil have amazing insight on how technology changed design thinking and how it will need to be renewed all over again. Pragmatic futurism at its best.

    QUENTIN STAES-POLET

    CEO, FRVR Games

  • "I'd recommend grabbing a copy."

    My good friend Apurva Shah and Neil Blevins both have been contributors as teachers and entrepreneurs for decades in the industry.

    I just picked up their new book. I’d recommend going to Amazon and grabbing a copy. Digital and paper.

    Rahul Thakkar

    President, Bohemia Interactive Simulations

aNSWERING YOUR QUESTIONS

frequently Asked Questions

What is "Building Interactive Worlds" about?
What are immersive experiential worlds (IXWs)?
How does this companion website enhance my learning?
Do I need to have prior knowledge of 3D or game engines to use this book?
How can I learn about the latest developments and updates related to the book and training?
What is "Building Interactive Worlds" about?
What are immersive experiential worlds (IXWs)?
How does this companion website enhance my learning?
Do I need to have prior knowledge of 3D or game engines to use this book?
How can I learn about the latest developments and updates related to the book and training?
What is "Building Interactive Worlds" about?
What are immersive experiential worlds (IXWs)?
How does this companion website enhance my learning?
Do I need to have prior knowledge of 3D or game engines to use this book?
How can I learn about the latest developments and updates related to the book and training?